This version also features a revamped user interface. If the user is on an appropriate network ( TCP or IPX), then SimCity 2000 Network Edition works in a similar way to SimCity 4, giving the ability to cooperate with other cities (for example, by trading electricity for money, and vice-versa). The network edition had the ability to share in-game resources and to compete or cooperate with other cities.
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These videos included the intro movie and four commentary videos by Will Wright the latter were accessed via the "WillTV" application that came with the game.Ī network version of the game, SimCity 2000: Network Edition was released in 1996 for both Macintosh and Windows. The movies, a first for Maxis, SC2K-SE was the first "Sim" game to feature "real" videos (compared to "animated bitmaps", such as the winning screen in SimAnt). In addition to containing SimCity 2000, it also featured the SimCity Urban Renewal Kit, new cities selected by Maxis from a 1994 competition, additional scenarios, and movies. The SCURK was also bundled along with Streets of SimCity and SimCopter, as the Place and Print aspect of the program was especially useful for non- SC2K users who intended to build custom cities for either games.Ī re-packaged version of SimCity 2000, SimCity 2000 Special Edition, was released in 1995 for Microsoft Windows and DOS PCs, partly because the original SimCity 2000 cannot be run under Windows 95 (not even in prompt mode). Place and Print - A sandbox-style city builder with less restrictions as it would in SC2K, which also enables users to print cities on paper.Pick and Copy - A tileset (building set) modifier, which allows users to produce new tilesets that display specific custom buildings.Paint the Town - A graphics program fashioned to produce custom buildings for SC2K.Several SCURK designs influenced the designs of SimCity 3000's original buildings. A number of pre-altered graphics packages were distributed, including some which replaced the "reward" buildings with images of various well known international buildings, such as the Eiffel Tower, but most buildings were made by fan-artists and shared on the Internet. The player was able to create basic bitmap files of a standard size with a standard 256 color palette.
It enabled players to modify the images used in-game to represent various buildings, in much the same manner as general image manipulation software. With the release of SC2K came the introduction of a tool called the Sim City Urban Renewal Kit (SCURK). It was later released on the Amiga, DOS & Microsoft. The Windows version of the SimCity Urban Renewal Kit. SimCity 2000 was first released by Maxis in 1994 for computers running Apple Macintosh Operating System.